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@199
|
[199]
|
01/05/09 00:53:37 |
dw |
The CRAZY ROBOT is squatting the scene... rotation experments in … |
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@198
|
[198]
|
12/23/08 16:33:57 |
dw |
Arrggg |
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@197
|
[197]
|
12/23/08 16:32:22 |
dw |
Arrggg |
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@196
|
[196]
|
12/23/08 16:31:07 |
dw |
First commit with collision detection ;-)
Pirate ships included but poor … |
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@195
|
[195]
|
12/10/08 19:05:30 |
dw |
Added experimental "Time To Live" for particles |
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@194
|
[194]
|
12/09/08 09:36:02 |
dw |
binary out of version control |
|
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@193
|
[193]
|
12/09/08 09:18:52 |
dw |
We don't want Eclipse files here :-/ |
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@192
|
[192]
|
12/08/08 00:56:32 |
dw |
Animated Skin please check it… |
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@191
|
[191]
|
12/07/08 00:34:06 |
dw |
Fixed 46
Cropped the Croqueta Robot bmp |
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@190
|
[190]
|
12/05/08 02:45:14 |
dw |
Some bug to fix tomorrow :-) |
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@189
|
[189]
|
12/04/08 23:22:24 |
groo128 |
Fixed memory leak ;) |
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@188
|
[188]
|
12/04/08 22:11:14 |
groo128 |
-- |
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@187
|
[187]
|
12/04/08 22:08:20 |
groo128 |
Gravity included. Air resisteance not included.
Changes:
- Vector is now … |
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@186
|
[186]
|
12/03/08 01:23:53 |
dw |
Now you can toggle fullscreen with key "1" ;-)
6 |
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@185
|
[185]
|
12/02/08 16:45:03 |
dw |
Now we can use all image format supported by SDL_Image. From now on you'll … |
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@184
|
[184]
|
11/30/08 15:59:23 |
dw |
Crazy Robot demo :-D |
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@183
|
[183]
|
11/24/08 17:04:57 |
dw |
Tile Management partially implemented |
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@182
|
[182]
|
11/20/08 20:19:03 |
dw |
This should fix Ticket:33 |
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@181
|
[181]
|
11/20/08 16:03:52 |
dw |
First (not working) sprite directions system (using new struct … |
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@180
|
[180]
|
11/20/08 09:55:17 |
dw |
License changed to GPL 3! Tickets 8 and 32 Closed ;-)
Added robot sprites … |
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@179
|
[179]
|
11/12/08 12:22:52 |
dw |
World::getElementsToList first raw implementation |
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@178
|
[178]
|
11/11/08 00:34:50 |
dw |
Slightly better demo ;-)
Use key "2" to create particles, "1" to delete … |
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@177
|
[177]
|
11/10/08 20:30:08 |
dw |
Fixed camera! |
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@176
|
[176]
|
11/10/08 19:55:33 |
dw |
Finally using list and map ;-) |
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@175
|
[175]
|
11/10/08 18:11:34 |
dw |
temporary fixed bug in getElement usage |
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@174
|
[174]
|
11/10/08 01:14:00 |
dw |
- first implementation of World::getElement(string id): hash map needed
- … |
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@173
|
[173]
|
11/07/08 20:36:27 |
groo128 |
Messy message system in process. |
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@172
|
[172]
|
11/07/08 17:05:21 |
dw |
Making World(.h) a better place :-D |
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@171
|
[171]
|
11/05/08 16:38:14 |
dw |
Some more restyling… |
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@170
|
[170]
|
11/05/08 13:57:33 |
dw |
Big class restyling ;-) |
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@169
|
[169]
|
11/04/08 17:24:51 |
dw |
World Class Added |
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@168
|
[168]
|
11/04/08 13:56:31 |
dw |
Renaming of some filenames… |
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@167
|
[167]
|
11/04/08 13:18:43 |
dw |
Renaming of some classes… |
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@166
|
[166]
|
10/30/08 13:33:03 |
dw |
Tiles tests with new sort.
Fixed a bug in sorting the z coordinate of … |
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@165
|
[165]
|
10/30/08 01:29:43 |
dw |
Finaly this starts to make sense :-)
Now we are using std::sort for … |
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@164
|
[164]
|
10/28/08 12:18:45 |
dw |
Some comments added and Eclipse files svn ignored |
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@163
|
[163]
|
10/28/08 12:15:38 |
dw |
Now you can move the Particles "cannon" :-) |
|
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@162
|
[162]
|
10/27/08 17:44:01 |
dw |
Simple tree-view demo... just warming up ;-) |
|
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@161
|
[161]
|
10/27/08 17:42:04 |
dw |
Initial import. |
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|
@160
|
[160]
|
11/19/07 10:35:27 |
dw |
"stable" version for UML Class Diagram |
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|
@159
|
[159]
|
11/19/07 01:25:08 |
dw |
-- |
|
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|
@158
|
[158]
|
11/18/07 12:52:52 |
dw |
almost finish… |
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|
@157
|
[157]
|
11/17/07 05:32:19 |
dw |
new ideas about rendering algorithm. I will fix the messy diagram soon ;) |
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@156
|
[156]
|
11/14/07 22:17:34 |
dw |
-- |
|
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@155
|
[155]
|
11/14/07 18:36:46 |
dw |
Almost complete! RFC!!! |
|
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@154
|
[154]
|
11/13/07 18:41:48 |
dw |
still working |
|
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@153
|
[153]
|
11/13/07 01:04:48 |
dw |
Added lot of things: UML starts to be pretty big now :-) |
|
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|
@152
|
[152]
|
11/12/07 11:53:41 |
dw |
Added EventManager?, Renderer and other stuff. Please feed-back ;) |
|
|
|
@151
|
[151]
|
11/10/07 20:27:00 |
dw |
Added many interisting things... have a look ;) |
|
|
|
@150
|
[150]
|
11/09/07 18:38:21 |
baku |
MACOS Building script: recursive dependences |
|
|
|
@149
|
[149]
|
11/09/07 10:58:28 |
dw |
Re-factoring STARTED! Please have a look to this first UML Class Diagram. … |
|
|
|
@148
|
[148]
|
11/08/07 11:08:04 |
baku |
test and --enable-tests flag |
|
|
|
@147
|
[147]
|
11/08/07 10:02:50 |
baku |
isotopia.pc.in with the correct paths |
|
|
|
@146
|
[146]
|
11/08/07 09:55:50 |
baku |
isotopia.pc for pkg-config |
|
|
|
@145
|
[145]
|
11/08/07 09:41:31 |
baku |
dia2code working into the configure script |
|
|
|
@144
|
[144]
|
11/08/07 09:41:03 |
baku |
dia2code working |
|
|
|
@143
|
[143]
|
11/07/07 16:19:49 |
baku |
1. Doxygen and dia2code checked by the configure.ac
2. Doxygen into … |
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|
|
@142
|
[142]
|
11/07/07 15:52:36 |
baku |
script macosx updated to the trunk directory |
|
|
|
@141
|
[141]
|
11/07/07 15:47:44 |
baku |
A stupid commit for a palindrome number :) |
|
|
|
@140
|
[140]
|
11/07/07 15:46:25 |
baku |
Third step: the library |
|
|
|
@139
|
[139]
|
11/07/07 15:28:24 |
baku |
Second step - trunk directory |
|
|
|
@138
|
[138]
|
11/07/07 15:22:05 |
baku |
First part of a big restying… |
|
|
|
@137
|
[137]
|
11/07/07 09:47:27 |
baku |
Dependences of the libraries have to be into the DMG package
ticket #14 … |
|
|
|
@136
|
[136]
|
11/07/07 09:33:58 |
baku |
DMG a little bug about the path with spaces |
|
|
|
@135
|
[135]
|
11/07/07 09:29:52 |
baku |
The icon for the DMG package |
|
|
|
@134
|
[134]
|
11/06/07 15:22:03 |
baku |
The first bug fixes about the DMG script |
|
|
|
@133
|
[133]
|
11/06/07 15:19:21 |
baku |
First release of the script for DMG building |
|
|
|
@132
|
[132]
|
11/06/07 15:06:16 |
baku |
ISOTOPIA_4_DMG and --enable-dmg are 2 stuffs for the DMG package. |
|
|
|
@131
|
[131]
|
11/06/07 11:45:09 |
dw |
PNG file included for wiki: … |
|
|
|
@130
|
[130]
|
11/06/07 11:34:24 |
dw |
SVG file to have an up to date image of the Class Diagram in the Wiki |
|
|
|
@129
|
[129]
|
11/06/07 10:26:26 |
dw |
Ignoring Eclipse files ;) |
|
|
|
@128
|
[128]
|
11/06/07 10:25:36 |
dw |
Ignoring cpp and h files that need to be generated. |
|
|
|
@127
|
[127]
|
11/06/07 10:18:50 |
dw |
Initial import of Refactoring documentation. Please, read README.txt |
|
|
|
@126
|
[126]
|
11/06/07 10:17:14 |
dw |
Initial import. |
|
|
|
@125
|
[125]
|
10/26/07 13:17:37 |
baku |
CPPFLAGS in the make_win32.script |
|
|
|
@124
|
[124]
|
10/26/07 12:58:21 |
baku |
A bugfix for the win32 compiling procedure |
|
|
|
@123
|
[123]
|
10/26/07 09:43:12 |
baku |
nxml into the configure.ac |
|
|
|
@122
|
[122]
|
10/26/07 09:42:14 |
baku |
nxml in the configure.ac |
|
|
|
@121
|
[121]
|
10/25/07 17:28:59 |
baku |
Path for the images of ISOTOPIA_EDITOR |
|
|
|
@120
|
[120]
|
10/25/07 17:22:57 |
baku |
The binary doesn't have to be here |
|
|
|
@119
|
[119]
|
10/25/07 17:21:48 |
baku |
Path for the images |
|
|
|
@118
|
[118]
|
10/25/07 17:06:51 |
baku |
Something new:
1- images directory
2- library for the gui |
|
|
|
@117
|
[117]
|
10/25/07 16:29:46 |
dw |
Fixing this http://code.autistici.org/trac/isotopia/ticket/10 |
|
|
|
@116
|
[116]
|
10/19/07 02:02:14 |
dw |
Close window bug fixed. New tileset by de_Thch. Small bug fixing. |
|
|
|
@115
|
[115]
|
10/17/07 08:53:13 |
dw |
Bug fixing commit |
|
|
|
@114
|
[114]
|
10/03/07 18:33:10 |
hardskinone |
- Small fixies
- Some work on GUI |
|
|
|
@113
|
[113]
|
10/01/07 16:40:10 |
dw |
small commit |
|
|
|
@112
|
[112]
|
09/29/07 10:29:20 |
hardskinone |
- Game icon |
|
|
|
@111
|
[111]
|
09/29/07 10:27:04 |
hardskinone |
- Little cleanup
- Little refactoring
- Look at drawSprite@common.h |
|
|
|
@110
|
[110]
|
09/25/07 02:25:21 |
dw |
Added some pixel art by de_Thch … |
|
|
|
@109
|
[109]
|
09/24/07 19:33:37 |
dw |
New infoBox in the editor and small icon showing walkable and unwalkable … |
|
|
|
@108
|
[108]
|
09/24/07 10:14:13 |
hardskinone |
- Some refactoring (BitmapFont? moved in gui/)
- To use Window(s) and … |
|
|
|
@107
|
[107]
|
09/23/07 18:53:41 |
dw |
Small bug fixed about walkableTiles and new Tileset |
|
|
|
@106
|
[106]
|
09/23/07 10:53:58 |
dw |
Walkable tiles dynamically loaded according to tiles bmp resources. New … |
|
|
|
@105
|
[105]
|
09/21/07 13:11:34 |
dw |
New pointer that indicate your current character and his/her direction. … |
|
|
|
@104
|
[104]
|
09/21/07 10:35:06 |
dainaccio |
Different tiles gestion.
-use tiles.bmp only for walkable tiles
Delete you … |
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|
|
@103
|
[103]
|
09/20/07 19:03:00 |
dainaccio |
-Automatic import of sprites (sprites/sN.bmp)
-loadBuldings moved from … |
|
|
|
@102
|
[102]
|
09/20/07 18:04:44 |
dw |
Easy import of all files with filename = tiles/tilesNxN.bmp (from 1x2 to … |
|
|
|
@101
|
[101]
|
09/20/07 00:13:54 |
dainaccio |
-Cleaned up the new code.
-Added pensilina.bmp for tests (it works … |
|
|
|
@100
|
[100]
|
09/19/07 18:40:29 |
dainaccio |
Building support is now "geometry" indipendent.
It should work with every … |