root/isorenderer


Mode:

Legend:

Added
Modified
Copied or renamed
Rev Chgset Date Author Log Message
(edit) @199 [199] 01/05/09 00:53:37 dw The CRAZY ROBOT is squatting the scene... rotation experments in …
(edit) @198 [198] 12/23/08 16:33:57 dw Arrggg
(edit) @197 [197] 12/23/08 16:32:22 dw Arrggg
(edit) @196 [196] 12/23/08 16:31:07 dw First commit with collision detection ;-) Pirate ships included but poor …
(edit) @195 [195] 12/10/08 19:05:30 dw Added experimental "Time To Live" for particles
(edit) @194 [194] 12/09/08 09:36:02 dw binary out of version control
(edit) @193 [193] 12/09/08 09:18:52 dw We don't want Eclipse files here :-/
(edit) @192 [192] 12/08/08 00:56:32 dw Animated Skin please check it…
(edit) @191 [191] 12/07/08 00:34:06 dw Fixed 46 Cropped the Croqueta Robot bmp
(edit) @190 [190] 12/05/08 02:45:14 dw Some bug to fix tomorrow :-)
(edit) @189 [189] 12/04/08 23:22:24 groo128 Fixed memory leak ;)
(edit) @188 [188] 12/04/08 22:11:14 groo128 --
(edit) @187 [187] 12/04/08 22:08:20 groo128 Gravity included. Air resisteance not included. Changes: - Vector is now …
(edit) @186 [186] 12/03/08 01:23:53 dw Now you can toggle fullscreen with key "1" ;-) 6
(edit) @185 [185] 12/02/08 16:45:03 dw Now we can use all image format supported by SDL_Image. From now on you'll …
(edit) @184 [184] 11/30/08 15:59:23 dw Crazy Robot demo :-D
(edit) @183 [183] 11/24/08 17:04:57 dw Tile Management partially implemented
(edit) @182 [182] 11/20/08 20:19:03 dw This should fix Ticket:33
(edit) @181 [181] 11/20/08 16:03:52 dw First (not working) sprite directions system (using new struct …
(edit) @180 [180] 11/20/08 09:55:17 dw License changed to GPL 3! Tickets 8 and 32 Closed ;-) Added robot sprites …
(edit) @179 [179] 11/12/08 12:22:52 dw World::getElementsToList first raw implementation
(edit) @178 [178] 11/11/08 00:34:50 dw Slightly better demo ;-) Use key "2" to create particles, "1" to delete …
(edit) @177 [177] 11/10/08 20:30:08 dw Fixed camera!
(edit) @176 [176] 11/10/08 19:55:33 dw Finally using list and map ;-)
(edit) @175 [175] 11/10/08 18:11:34 dw temporary fixed bug in getElement usage
(edit) @174 [174] 11/10/08 01:14:00 dw - first implementation of World::getElement(string id): hash map needed - …
(edit) @173 [173] 11/07/08 20:36:27 groo128 Messy message system in process.
(edit) @172 [172] 11/07/08 17:05:21 dw Making World(.h) a better place :-D
(edit) @171 [171] 11/05/08 16:38:14 dw Some more restyling…
(edit) @170 [170] 11/05/08 13:57:33 dw Big class restyling ;-)
(edit) @169 [169] 11/04/08 17:24:51 dw World Class Added
(edit) @168 [168] 11/04/08 13:56:31 dw Renaming of some filenames…
(edit) @167 [167] 11/04/08 13:18:43 dw Renaming of some classes…
(edit) @166 [166] 10/30/08 13:33:03 dw Tiles tests with new sort. Fixed a bug in sorting the z coordinate of …
(edit) @165 [165] 10/30/08 01:29:43 dw Finaly this starts to make sense :-) Now we are using std::sort for …
(edit) @164 [164] 10/28/08 12:18:45 dw Some comments added and Eclipse files svn ignored
(edit) @163 [163] 10/28/08 12:15:38 dw Now you can move the Particles "cannon" :-)
(edit) @162 [162] 10/27/08 17:44:01 dw Simple tree-view demo... just warming up ;-)
(add) @161 [161] 10/27/08 17:42:04 dw Initial import.
Note: See TracRevisionLog for help on using the revision log.